These are just basic character sheets meant to give the RP more of that RP feeling. Naturally, I'm not going to force anyone to follow these to the letter, as it would defeat the purpose of writing independent stories if I read all of them and criticized you for not following these. They're only here to give you something to reference and maybe give you some ideas for your stories.
Here is a quick breakdown of what everything means:
Primary Attributes: The numbers are based on human standards. A completely average human would have a 2 on everything. 1 is below average, 3 is above average, 4 is well above average, 5 is near-super human, and a 6 is the absolute peak of human achievement. As I said, these are limits for humans. For example, a whale would have a strength of 15, and a cat would have a dexterity of 7.
Str (Strength): A measurement of the alien's physical prowess.
Dex (Dexterity): A measurement of the alien's mobility and flexibility. Also factors heavily into their accuracy with firearms.
Con (Constitution): A measure of the alien's physical health and their ability to withstand pain and fatigue.
Int (Intelligence): A measurement of the alien's mental prowess.
Per (Perception): A measure of the alien's sense of sight, smell, hearing, taste, and touch, as well as any other senses they might have.
Wil (Willpower): A measure of the alien's mental health and their ability to ignore pain, fatigue, and intimidation.
Secondary Attributes:
LPS (Life Points): How much damage an alien can take before dying, based on Strength and Constitution.
EPS (Endurance Point): How much physical effort an alien can exert before losing consciousness (or how much effort a machine can exert without overheating), based on Strength, Constitution, and Willpower
Spd (Speed): Alien's top running speed in mph, based on Dexterity and Constitution.
EsP (Essence Points): A measure of an alien's spiritual/psychokinetic energy, mainly only important for psionic soldiers, based on all of the alien's stats.
Qualities & Drawbacks: Mostly self-explanatory, but feel free to ask me about any you don't understand. Most numerical values measure between 1-3, with some exceptions like Attractiveness and Charisma.
Skills: Again, mostly self-explanatory. A value of 1 indicates basic competency, and the higher the number, the more skilled they are in it. Again, feel free to ask if you have any questions.
Finally, the weaknesses aren't meant to indicate the only way to damage them, just the spots where they're most vulnerable. If you feel I missed something or made a mistake, let me know.
Here is a quick breakdown of what everything means:
Primary Attributes: The numbers are based on human standards. A completely average human would have a 2 on everything. 1 is below average, 3 is above average, 4 is well above average, 5 is near-super human, and a 6 is the absolute peak of human achievement. As I said, these are limits for humans. For example, a whale would have a strength of 15, and a cat would have a dexterity of 7.
Str (Strength): A measurement of the alien's physical prowess.
Dex (Dexterity): A measurement of the alien's mobility and flexibility. Also factors heavily into their accuracy with firearms.
Con (Constitution): A measure of the alien's physical health and their ability to withstand pain and fatigue.
Int (Intelligence): A measurement of the alien's mental prowess.
Per (Perception): A measure of the alien's sense of sight, smell, hearing, taste, and touch, as well as any other senses they might have.
Wil (Willpower): A measure of the alien's mental health and their ability to ignore pain, fatigue, and intimidation.
Secondary Attributes:
LPS (Life Points): How much damage an alien can take before dying, based on Strength and Constitution.
EPS (Endurance Point): How much physical effort an alien can exert before losing consciousness (or how much effort a machine can exert without overheating), based on Strength, Constitution, and Willpower
Spd (Speed): Alien's top running speed in mph, based on Dexterity and Constitution.
EsP (Essence Points): A measure of an alien's spiritual/psychokinetic energy, mainly only important for psionic soldiers, based on all of the alien's stats.
Qualities & Drawbacks: Mostly self-explanatory, but feel free to ask me about any you don't understand. Most numerical values measure between 1-3, with some exceptions like Attractiveness and Charisma.
Skills: Again, mostly self-explanatory. A value of 1 indicates basic competency, and the higher the number, the more skilled they are in it. Again, feel free to ask if you have any questions.
Finally, the weaknesses aren't meant to indicate the only way to damage them, just the spots where they're most vulnerable. If you feel I missed something or made a mistake, let me know.
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