Search results

  1. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I shall leave with a minor topic in mind, how we want to handle missions/maps. (I imagine we might end up making up different locations since you can only go to so many places in EW, but we probably don't need to draw that sort of stuff or anything like that.) If there's anything else that...
  2. DarkGemini24601

    Lurking for a few more minutes

    Lurking for a few more minutes
  3. DarkGemini24601

    X-COM RP THINK TANK (part2)

    South America could certainly be good, not one I've seen done often bc some people don't like the continent bonus. (From a tactical perspective, kinda far to get to certain places, but w/e)
  4. DarkGemini24601

    ZzzzZzzzZ

    ZzzzZzzzZ
  5. DarkGemini24601

    X-COM RP THINK TANK (part2)

    (Last Post of the Day) She had a 'Jiangshi' character, basically played an ancient vampire from the east, China/Japan.
  6. DarkGemini24601

    X-COM RP THINK TANK (part2)

    That sounds good, covers pretty much everything we needed to settle in regards to characters. I assume we'll probably go over any remaining rules and such in the next day or two. I will be at school until 4-5 Central Time of course so I'll only talk in the morning and after 4-5. When I have free...
  7. DarkGemini24601

    X-COM RP THINK TANK (part2)

    There is one more thing about characters that I'd like to ask once Zombie returns, supernatural powers and the such. I won't go into detail yet though. For now I'm going to look through Chris's rules for the various seasons to see if there's anything we can borrow from there and the last bits of...
  8. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Same, though I do wonder if we'll be finished planning before or after Sarge puts the new site up. If it's before then that might be a bit awkward, if it's around when we're ready that'd be perfect, if it's after then we're probably going to have to wait unless its going to be quite awhile
  9. DarkGemini24601

    X-COM RP THINK TANK (part2)

    For the most part I think we've laid down the basic rules for characters, and in terms of story our GM and us will be handling that when we eventually start. As for missions/tech/etc we shouldn't have too much to worry about, but most of that will be done another day since its getting late. We...
  10. DarkGemini24601

    X-COM RP THINK TANK (part2)

    We had said that it'd be 1-2 (3 if you're ballsy) characters, gave up on the full squads thing. As for the separate idea, I think some people wanted to join EXALT and we're certainly doing that, though I do think that there will be be less EXALT overall, the focus remaining on XCOM.
  11. DarkGemini24601

    X-COM RP THINK TANK (part2)

    We just discussed how to set up soldiers/characters, made ZombieSplitter the GM, and Sarge will create maps if we need those.
  12. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Btw, this is helpful incase anyone needs refreshers. http://www.ufopaedia.org/index.php?title=Alien_Life_Forms_(EU2012) (All the aliens in EW)
  13. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I'm not sure how we want to handle classes, I sorta like the long war ones to an extent but the vanilla ones are more familiar. For certain we want to move away from "abilities on level up" since that's no longer relevant. Things like smokes, flashbangs, and stuff probably are available to everyone.
  14. DarkGemini24601

    X-COM RP THINK TANK (part2)

    1. I like it. 2. Sure. 3. Hm...maybe, maybe not. 4. I think this is pretty interesting, completely on board with the general idea, the details mostly. 5. I don't see anything wrong with this if it's not too complicated, as not everyone's a military buff. 6. I would say 1-3 soldiers at a time...
  15. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I do think that the five of us (Myself, Zombie, Prisma, Marine, and Frost) are going to be the main participants in setting this up though, as we're the most active. (Or the most talkative, if you want to look at it like that :P)
  16. DarkGemini24601

    X-COM RP THINK TANK (part2)

    *nods* By the way, I have noticed that we have two people that signed up but aren't really getting to participate in the discussion, though if they're busy that's fine, we can just give them an idea of what we've discussed the next time they show up and they can give us their two cents about...
  17. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I like those suggestions ZS. It would make sense that a commander would deploy varied amounts of troops and the like for different missions. Though to truly figure out how we do characters, I must ask you the important question: What do we do about character death? If we have just one...
  18. DarkGemini24601

    X-COM THINK TANK (Out of Character Discussion about X-COM and the Series)

    Don't worry, Prisma just meant this. http://graylinesgaming.com/index.php?threads/x-com-rp-think-tank-part2.501/ We created a new thread since Sarge (jokingly?) said this one was getting cluttered, and it was sort of off topic from Odd's series anyway. XD Three of us instantly replied.
  19. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I'm all for sticking to the old style, though perhaps not strictly journal entries. :p However, that doesn't mean we can't innovate, I just think we'll run into problems and confusion if we change the baseline of how we do things.
  20. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I'm still skeptical about us not interacting directly...one of the things that made the rps before interesting (despite the occasional weirdness journals caused) is that characters interacted with each other, whether it be Ayame and Anna's friendship, the dream stuff the Psi Operatives did, etc...
Top