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  1. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Heh. What do you guys think of the new classes? (And MEC skills)
  2. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I'll keep this think tank up, but soon we'll move on to think tank 3, the XSDF think tank that I'll create. Just keeping this for epilogues, and will probably end it when we reach 350 pages.
  3. DarkGemini24601

    Rules XSDF Races, Lore, Classes, and Rules

    XSDF Soldier Classes (Part 3) Rocketeer: Specialist - Specialized training for the use of rocket launchers. Lance Corporal - Increased training for covering fire, training in the handling of heat warheads that deal additional damage to robots, and increasing their reaction time. Corporal -...
  4. DarkGemini24601

    Rules XSDF Races, Lore, Classes, and Rules

    XSDF Soldier Classes (Part 2) Medic: Specialist - Specialized field medic training, increasing proficiency with medkits. Lance Corporal - Increased training for covering fire, specialized conditioning to prevent panicking, and special training in medkits, allowing for the revival of critically...
  5. DarkGemini24601

    Rules XSDF Races, Lore, Classes, and Rules

    XSDF Soldier Classes (Part 1) Private First Class: This is what most soldiers start as. Rookies can only use SMGs, Carbines, Rifles, Heavy Rifles, Shotguns and all 3 sidearms to start out with, though they are not as limited with equipment. After their first mission, they will be evaluated to...
  6. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Yeah, tomorrow it is. Going to post more rules/lore stuff, answer questions, and then go to sleep.
  7. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Ooh, it's like Meiosis.
  8. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Might not be back until 7 or 8 central. We will still do that collab if you are up for it, Frost. Just need to make sure we don't take too long:
  9. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Yep. And that's fine. Honestly, my things with Atka and Modya will be somewhat long, so I'll let other people go first. If you need to take your break before you and I finish, that's alright. People will just have to wait awhile to see how things turn out with my two main characters.
  10. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Two percent battery remaining, but my tablet is at 80% power. Can't access this website on the latter since the school wifi censors both this site on 'games' grounds and vpns because 'proxy evasion and anonymity.' No, really, they act like the latter is a sin. The hell has the world come to...
  11. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Reverse discrimination is fun! *tapping it until I get home, out of battery, stupid dad took my charger out. Goodbye for no-
  12. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Hold on a minute here. A lot of the questions you guys are posing will be answered when we post the other lore, Zombie meant questions about alien races, not all this stuff. There's an age-slowing serum invented by Elene in 2022 that halves the rate of aging. So Atka, who was 25 when that was...
  13. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Current date will be 2044, 25 years after the end of the war in 2019. The plot isn't completely ironed out yet, but we're going to be defending an elerium colony from a new faction, and possibly other threats and complications.
  14. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Well, one more might be posted if its finished tonight.
  15. DarkGemini24601

    X-COM RP THINK TANK (part2)

    >mfw Taxor arrives and freaks out at the new thread with copious info. Also, incase you are wondering: you are allowed to create and submit to the GM (1) race of your creation if you so desire, but it has to be approved before its posted. (And we won't post other custom races until putting...
  16. DarkGemini24601

    Rules XSDF Races, Lore, Classes, and Rules

    Silicid Variants: Durger: Possessing six arms and a body on treads, the durger fulfills its role as a worker unit. It can quickly build whatever is required of it, and move to new tasks with surprisingly speed. It has practically no ability to fight on its own though, able to pick up weapons...
  17. DarkGemini24601

    Rules XSDF Races, Lore, Classes, and Rules

    Silicids: Baseline Silicid: Average Length: 30 centimeters (11.8 inches) Average Weight: 250 grams (8.8 ounces) Average Lifespan: 185 years Str: 4 Int: 9 Dex: 5 Per: 4 Con: 7 Wil: 1 Armaments: Hot Digestive Acids Defenses: Body Membrane (Can harden) Other Abilities: Assimilation of technology...
  18. DarkGemini24601

    Rules XSDF Races, Lore, Classes, and Rules

    The Outsiders: A race of two cycles, one of organic life, and another bonded to a machine. A’mkieko (The Castaways, Adolescents): Average Height: 2.2 meters (7 feet) Average Weight: 86 kilograms (190 pounds) Average Lifespan: 20 years Str: 3-5 Int: 5-7 Dex: 4-6 Per: 3-5 Con: 1-2 Wil: 4-5...
  19. DarkGemini24601

    Rules XSDF Races, Lore, Classes, and Rules

    K’helaba (The Foolish Predecessors): Str: 4-6 Int: 6-8 Dex: 4-6 Per: 4-6 Con: 5-7 Wil: 9-10 Psionic Potential: 6-8 Psionic Range: Red/Orange/Green (Major), Purple/Yellow/Blue Minor K’helaba Backstory: (‘Dead’ Race) The tale of the Outsiders begins with a world not unlike Earth as it is today...
  20. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Finally found what the Legion M.E.S.H.A. looks like, right from the concept art for EW.
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