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  1. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I'll list what my people recovered in my solo when I get around to it. The memorial wall is safe, I'll say that.
  2. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Remember what Vee mentioned to Ayame?
  3. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I need to write a solo of my own. Gah, laziness... later...
  4. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Screams silently. Alright, fixed.
  5. DarkGemini24601

    X-COM RP THINK TANK (part2)

    We'll need them to bombard our enemy ships, that's for sure. Gotta keep the flak cannons busy somehow while we sneak up and initiate Operation Surprise Bumshag.
  6. DarkGemini24601

    X-COM RP THINK TANK (part2)

    They were moved. I don't see why they couldn't be, when we got them to our base, didn't we? Just put them back in the stasis pods and ship them out with the ATVs. No way are we taking them on the battleship. And those are part of general civilians anyway.
  7. DarkGemini24601

    X-COM RP THINK TANK (part2)

    That's what they were? I thought they were just named nameless mooks. The firestorm pilots are in their firestorms. Those characters are minor enough that I wouldn' t list them on there one way or the other, they're part of the 'general soldiers and security'.
  8. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Gawd, it's almost as if you guys expect me to remember everyone's characters. ;) Fix'd. And what Firestorm Pilots?
  9. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Alright, guys. Feel free to correct me if I'm wrong, but this is who I think is on the battleship. (In addition to NPC soldiers and guards): Gemini: Atka, Buniq, Isitoq, Veda, Chandra, Modya, Thomas, Elene, Vee, Emma, Lily, Avanix, Sapentia [Atka's family and other civilians naturally absent...
  10. DarkGemini24601

    Got Zombie to remove it, and copied the text from the thread if you want to see it. I'll let you...

    Got Zombie to remove it, and copied the text from the thread if you want to see it. I'll let you decide what to do with this Meeq.
  11. DarkGemini24601

    Sarge, I found this on the ChristopherOdd discussion. I think Meeq is some sort of spammer...

    Sarge, I found this on the ChristopherOdd discussion. I think Meeq is some sort of spammer. "Here is Practical Explanation about Next Life, Purpose of Human Life, philosophical/religious facts..." That has no place in that thread, and reading it, it sounds like some weird advertisement. We...
  12. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Oh, and if it isn't obvious, the time travel was a one time thing. So don't worry about that making another appearance. No one wants to die like that unless its absolutely necessary. :eek:
  13. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Well, the thing about that is that we'd have to have gotten you all together. Maybe we should have, lol. :rolleyes: Response might have been more positive then. But as it was, we couldn't expand upon the final post without bringing everyone together, and we simply didn't have time, what with...
  14. DarkGemini24601

    X-COM RP THINK TANK (part2)

    If you want to stop, fine. But I do hope you honestly realize you're be unfair to me, regardless of what I've said. You keep deflecting or parrying what I say with baseless or confusing responses, and when you realize that you're maybe in the wrong here you try to act like the 'bigger person'...
  15. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Okay, I know Zombie said something, but hold on a second. Frost... you're saying I"m not giving anything you say a chance? I'm looking at it and saying that's untrue. Are you saying only you're allowed to have a 'valid' opinion? If I could somehow convince you to like it (Not going to happen...
  16. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I'm stating that the problem is you're acting like this contradicts the themes or structure of the story, and that's untrue. It's fine to have an opinion, but I'm simply pointing out that you haven't given me a good reason why you don't like it. Yes, this is how you feel, but I can have an...
  17. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Except the survivors managed to endure and give us a second chance. And WE did deal with it. None of those people in that post were new characters. All the sacrifices we made in future and past lead to a second chance. Come on, Frost. Be more open minded. You're not listening to what I'm saying...
  18. DarkGemini24601

    X-COM RP THINK TANK (part2)

    We're facing a superior foe, Frost. The sense of 'suspense and drama' you're looking for would be impossible if we could pretend like we were invincible. Fact is, the fleet came in like lightning originally and wiped us out. And not everyone died, some people managed to escape, but a good 80%...
  19. DarkGemini24601

    X-COM RP THINK TANK (part2)

    Letting Zmby explain it... be patient, please.
  20. DarkGemini24601

    X-COM RP THINK TANK (part2)

    I'm gonna let zombie explain this. And you're allowed to say your opinion, just as I'm allowed to give my own in that form.
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